I finally went ahead and registered as a developer for TheEchoNest API. It’s easy to do and only takes about a minute after which you can immediately send requests. The query format is pretty straightforward and can be sent as POST or GET (not always allowed as GET though) requests, with response such as theContinue reading »
The Human Harp is a project using movement of a performer connected to the interface to create music and ‘play’ the bridge. The interface is a number of modules with string/sensors which attach to the performer. The sensors capture the rate, length and angle of the string pull and translate those movements through Max/MSP to produce synthesized sounds via granular synthesis. The inspiration for artist Di Mainstone was looking out over the Brooklyn Bridge and thinking how much it looked – and sounded through the hum of the cables in the wind – like a harp.
“As I listened to the hum of the steel suspension cables, the chatter of visitors and the musical ‘clonks’ of their footsteps along the bridge’s wooden walkway, I wondered if these sounds could be recorded, remixed and replayed through a collaborative digital interface? Mirroring the steel suspension cables of the bridge, I decided that this clip-on device could be harp-like, with retractable strings that physically attach the user or Movician’s body to the bridge, literally turning them into a human harp.”
Paris Smaragdis is an assistant professor at the University of Illinois who specializes in research that involves machine listening. This includes source localization (where the sound is coming from), sound recognition (such as a traffic accident at an intersection) and source separation (taking individual voices or instruments out of a mix). Source separation is aContinue reading »
I posted before about the HTML5 Theremin built using the Web Audio API. It’s a great implementation of the powerful features of the new Web Audio specs. There are many, many more great examples found in these github pages, including a great collection of synthesizer and visualizers and games (such as Angry Birds) that useContinue reading »
Thursday’s post had a few simple examples of using the Web Audio API and HTML5 features to load sounds and process them. I got started with this following this excellent post ‘Getting Started with Web Audio API‘ along with another post I used to create the file input. Today’s post will explain some of theContinue reading »